"I’m already convinced SpellTower is a significantly better game. "The best word game you haven't played", "A brain-picking puzzler" - Pitchfork / KillScreen Magazine only costs 2$, and your life." - Weekend Confirmed ![]() Grab it and start spelling!" - JayIsGames for anyone in your household who loves a good word teaser, even the most technologically-challenged. If you can handle the stress, SpellTower is magnificent" - EDGE Magazine "Nervy, humbling, and strangely energizing. "A must-buy for word fiends, SpellTower is an uncommonly attractive and thoughtfully designed puzzler" - 9/10 - Gold Award - Pocket Gamer "The Boggle Tetris That We Needed” - Kotaku's Gaming App of The Day "SpellTower is an extraordinary word game that deserves a place among the best of the genre." - 4/4 - SlideToPlay "by far one of the best in recent years" - 4.5/5 Stars - Editors Choice - 148Apps "I'm obsessed, I'm ignoring my family!" - John Moe, NPR Marketplace Far and away the best ‘pure’ word game on iOS." 5/5 stars - Tap! Magazine "Simple, stylish and furiously addictive. Ranked #2 in Mashable's Top 10 iPhone Word Games Touch Arcade's Favorite Puzzle game of 2011. GAME CENTER leader boards and achievements, for each mode, and highest scoring word!īest Word Game! - 148Apps' 2011 Best App Ever Awards SUPER TOWER MODE : (iPad Pro only) Try and get the highest score possible out of 432 tiles, eliminating small words to set up 7- and 8-letter blockbusters! Find words as fast as you can, but be careful you don't back yourself into a corner! RUSH MODE : Rows of letters build up over time. ![]() ZEN MODE : Puzzle mode without any length requirements. EXTREME PUZZLE MODE : Puzzle mode with the minimum word length cranked up. PUZZLE MODE : Every word you make adds a new row of letters! Strategic word finding at its best. My highest scores is a little over 43000 points. My first impulse is to go for it, but I first look to see if I can get a long word that might clear another critical reregn without taking out the pink letter word. DAILY TOWER MODE : Stack up against other players on identical towers that change daily! In addition to a lot of strategies Ive seen mentioned I sometimes hold off clearing entire rows using Q, X, Z, or J. Try and get the highest score possible out of 140 tiles, eliminating small words to set up 7- and 8-letter blockbusters! If any of the letters make it to the top row, it's game over. Pick your words wisely! As you work, more tiles rise from the bottom of the screen, and it'll take all of your lexicological wits, and tactical know-how to keep them down. When choosing songs to play (or to vote) I am generating a random number in range of 0-100 and searching for the next song with rating equal or higher than this number.īad songs are going down and chosen rarely, good songs are going up and are chosen more frequently but I am still leaving a chance for even worst song to be played(voted) sometime in the future.- Originally written about in The New York Times, featured in Apple Stores, heard about on NPR, and played by millions, SpellTower is back and better than ever!. ![]() Also each vote on best and worst song effects others, what I also consider as right thing to do. This method gives equal chance for old and new songs to get the right rating quickly. NewRating = (CurrentRating - MIN) *100/(MAX -MIN) Then I am setting back MIN to 0, and MAX to 100. If song rating goes below MIN, then MIN is set to song ratingĪfter every voting which changes MIN or MAX I am doing normalization for every song in the list like that: ![]() If song rating goes higher than MAX which is 100, then MAX is set to current song rating Songs which are not rated get 50% as a giftĮvery time someone votes for a song its rating is incrementedĮvery time someone votes against the song its rating is decremented I am using for my music files following method:
0 Comments
Leave a Reply. |